Creepy Concept, Lackluster Story: A Movie Review of “Come Play”
"Come Play" was entertaining and had some great ideas about how to scare children away from playing with facial recognition settings.

One day, 11-year-old Kaede suddenly collapses during class. After tests, she is diagnosed with acute myeloid leukemia, beginning a long and painful battle with the disease. Chemotherapy and radiation therapy are nothing but harsh for young Kaede, but her only emotional support is Yoshi, who is battling the same disease in the bed next to her. Around the same time, IT company owner Kengo Yanai loses his beloved daughter to leukemia. As a business owner, Kengo has no choice but to prioritize his work, but the loss of his daughter sends his once happy family spiraling into disintegration. Having lost his family, Kengo's only pride in life is that he became a bone marrow donor.
"Come Play" was entertaining and had some great ideas about how to scare children away from playing with facial recognition settings.
In a post-Gamergate media landscape, it's ambitious to have a film confront the harsh reactions to women in gaming from a comedic lens.
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This young adult movie focuses on relationships in this high school reunion.
A direct fall into the white savior narrative
I believe in homages, but there's a proper way to borrow a creative idea instead of making it appear as if you hit the copy and paste button. Most likely, anyone is better off simply reading the books. Or just put on Scream.