Sirāt: No Lesson to Learn
The one-way journey went to the desert that refused to offer an answer or a transcendence.

A young girl named Aysecik lives on her parents' farm, when an animated tornado carries her and her dog Banju in their house to Rüyalar Ulkesinde (Dreamland). Seven Cüceler (dwarfs) (dressed like MGM Munchkin soldiers, only red and white) who assist the Good Witch of the North appear at various times to help. She meets a Scarecrow, an Iron Woodman, and a Cowardly Lion, and dances to music from what appears to be an invisible radio. They encounter fighting trees, a river, and a country of China dolls on their way to the Wizard, a ball of fire who sends them after the Wicked Witch who enslaves them. When the Wizard is unable to help Aysecik get home, they must journey again for help, encountering the China Country once more, and a legion of hammer-throwing cavemen.
The one-way journey went to the desert that refused to offer an answer or a transcendence.
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